Kanasta Krazy Game Rules

The following set of rules has the same games listed on it as the games rule page for the members, the only difference is that here we have broke some of the game down to expand on the rules of some of the harder games and we have also established some guidelines as to which games can be played as "cut" or "doubles".


******NEVER DELETE A TOURNEY WITHOUT CHECKING WITH AN ADMIN FIRST******


1) Be courteous to host and players. No Profanity at tables or in lobby!
2) Only 2 brb's allowed per game (per person) Total time 10 minutes. If in a doubles game each team member is allowed 10 minutes or 2 brb's each. 3rd brb or 10 minutes will result in a DQ. Example: Your partner is gone for 3 minutes comes back and is gone for 7 minutes that is 10 minutes used and your team will be Dq'ed in a doubles game. In a doubles games your team will be Dq'ed for the remainder of the tourney.
3) A sub will be provided for any MIA player in a doubles game if they are MIA over 10 minutes. At the TD's discretion a sub may be gotten sooner. 3X3's or higher will require a person from your team to sub for any MIA player.
4) No visitors at your table, Turn off Kibits, No FF { If an FF happens the team that FF'ed will be Dq'ed}
5) Slow play (1 minute idle time in a singles game and 2 minutes idle time in a doubles game) will result in a warning, on 3rd warning you will be Dq'ed. If in a doubles game the whole team will be Dq'ed.
6) Top bracket invites unless 2 minutes and no table then Bottom bracket will invite and sit.
7) If I don't answer IM's send invite to alert me notify me as soon as a player has no ping or mia.
8) Do not leave table til TD says GG Got It, etc.
9) In a doubles game, No table talk at a game table. If you are caught table talking - You will be Dq'ed. This includes talking about your cards to your partner in woice conference or instant message.
10) If you are in a doubles, you can not be a partner with anyone in the same building. This will result in an automatic DQ! *****Exception to this rule is Cheaters Doubles and any Random Tourney .

QUICKIE GAMES

SPECIAL FORMAT GAMES

 

 
Games by Name
The games rules are the same as those shown on the players game rules page. We have included some tips to try to answer some of the questions that are asked by the players during the games. Under the name of the game we have also added the following indicators to let you know which games that require 2 canastas may be played as "cut" and which of the games may be played as a "doubles" match. CUT = (C); DOUBLES = (D). If you have any questions please ask. If you have any tips that we have not added please let us know.

123
(D)

911
(C)

1 BLACK 1 RED
(D)

1 RED
(D)

24 JACKS
(D)

69 ROYAL NTC
(D)

ACES AND KINGS NTC
(D)

ACES BROKEN MIRROR
(C)

ACES
(C)(D)

ACES NPU
(C)(D)

ACES NO NO
(D)

ACES THE KAT'S WAY
(C)(D)

ALL OVER THE PLACE
(D)

BACHELOR PARTY
(C)(D)

BARE BONES
(C)

BEAT THAT
(C)(D)

BINGO
(C)(D)

BLACK ADDER
(D)

BLOODY CUT
(D)

BOOKENDS
(C)

BOOKENDS NPU
(C)(D)

BROKEN MIRROR
(C)

BULLSEYE
(C)(D)

BUMPER CARS

CABIN FEVER
(C)

CANASTA BOOT CAMP

CANASTA BY MELD
(D)

CANASTA THE EVENS
(C)

CANASTA THE ODDS
(C)

CARD UP
(D)

CARNI RIDE
(D)

CHECKERBROAD
(D)

CLEAN TABLE

COLT 45

CORNER POCKETS
(C)

CRAZIER THEN CRAZY

CRAZY 3'S

CRAZY 8'S
(C)

CRAZY 8'S MADDNESS
(C)

CUT

CUT CLUBS

CUT NO FREEZE

DEADMAN

DELAY OF GAME

DIAMONDS
(C)

DIET 7 UP
(C)

DON'T SHOW
(C)

DONT SHOW NPU
(C)

DONUTS AND KOFFEE

DOWN IN THE VALLEY(C)(D)

DR PEPPER
(C)

EVIL NO NO

FACELESS
(C)(D)

FIREBALL
(C)(D)

FIRST NASTA

FIVE AND DIME
(C)(D)

FOLLOW THE LEADER
(C)

FOOTBALL
(C)(D)

FOREPLAY
(C)

FROSTBITE
(C)(D)

GENTLEMEN FIRST
(C)(D)

GENTLEMEN FIRST NPU

GET OVER IT
(D)

GIN CANASTA

GIRLS NIGHT OUT NPU

GIRLS NIGHT OUT REG

GO FISH

HAND OVER FIST
(C)(D)

HANGMAN
(C)(D)

HAT TRICK

HEARTS ALIVE

HEINZ 57

HIGH IN THE SKY
(C)(D)

HIGH 5

HIGH 5 NPU

HOBO
(C)

IN ORDER CANASTA
(D)

JACK THE JOKER
(C)

JACK THE JOKER NPU CUT

JACKS NPU CUT

JACK OR BETTER
(C)(D)

JOKES ON YOU
(D)

JUMPING JACK FLASH
(C)(D)

JUST JOKE/KING
(D)

K9
(C)(D)

LADIES FIRST
(C)(D)

LADIES NPU CUT

LIGHTS OUT
(D)

LIGHTS ON
(D)

LOVE THE MEN

LOW CUT
(D)

LUCKY 7'S
(C)(D)

MONOPOLY

MOTEL
(C)(D)

MYSTERY CUT
(D)

MYSTERY NPU CUT
(D)

NAKED NASTA
(D)

NASTY 9'S
(C)(D)

NASTY ACES
(C)(D)

NIGHTIME

NO MEN ALLOWED
(C)(D)

NO 3 OF A KINDS
(C)(D)

NO OUT
(D)

NPU CUT
(D)

NPU CUT ROYAL FLUSH
(D)

NPU NO OUT
(D)

NPU REG
(D)

ODD EVEN
(C)(D)

ONCE RED ALWAYS RED
(D)

OVER THE TOP
(D)

POPCICLE
(D)

PRINCE AND PAUPER

PROGRESSIVE CANASTA

PURE SKILL

PYRAMIDS

RED 3'S OUT
(D)

RED 3 PENALTY FLAG
(C)(D)

REGRESSIVE
(D)

REG CANASTA
(D)

REG NO FREEZE
(D)

REVOLVER

ROULETTE

ROYAL FLUSH
(C)(D)

ROYAL NASTA

ROYAL NASTA WITH A TWIST

SEX ON THE BEACH
(C)(D)

SEX ON THE BEACH NPU
(C)(D)

SIMON SAYS

SINNER AND SAINTS

SNEAKY OUT

SPIN THE BOTTLE
(C)(D)

STAIRWAY TO HEAVEN

STAIRWAY TO HEAVEN NPU CUT

SWEET 16
(D)

SWEETHEARTS

TETRIS

THE LUCKY LADY
(C)

THE SCARLET LETTER

THE SCARLET LETTER NPU CUT

TIC TAC TOE

TOLL BOOTH
(D)

TOPLESS
(C)

TRICKY 2'S
(C)(D)

TRIPLE CANASTAS
(D)

UNTOUCHABLE WILDS ACES CUT
(C)(D)

TWINS
(C)(D)

WILD 69
(C)(D)

WORKING 9 TO 5

WYCKED 5'S

YING TANG
(D)

YOU PICK MY CARDS


 
NEWLY ADDED GAMES
These games are special in the format of the game style they use. They may be variations of what we already have or just a more enjoyable playing format.

NONO

NEW GAME HERE

NEW GAME HERE

NEW GAME HERE

NEW GAME HERE

NEW GAME HERE

NEW GAME HERE


 
QUICKIE GAMES
PLEASE NOTE ALL QUICKIE GAMES ARE UNRATED GAMES. IF BY ACCIDENT THEY ARE MADE AS RATED TABLES THE GAME MUST BE CANCELLED AND REPLAYED REGARDLESS OF SCORES. MAKE SURE BEFORE YOU ACCEPT TO PLAY IT IS SET AT UNRATED.

1 HANDED

2 HANDED

3 HANDED

CHAIR HOPPING

GAMBLE

MAKE IT TO 31

MAX OUT

RACE AGAINST THE CLOCK

REVERSE

SPEEDY

SUPER SPEEDY


 
SPECIAL FORMAT TOURNEYS
These games are special in the format of the game style they use. They can be use with any of the game rules. The degree of the game picked to play and the format used will make for a more difficult game in many instances.

2 VS 2

CHEATERS DOUBLES

DOUBLE ELIMINATION

INVITERS CHOICE

SWISS

TAG TEAM

TRUE SWISS


GAME

RULES

TD TIPS

1 2 3

TABLE: 2/2/2 RATED, PRIVATE
You MUST make 1 canasta from each group in order. Group 1 is 456, Group 2 is 78910. Group 3 is JQKA. After you make 1 canasta from each group in order then you CAN make any other canastas you want or go out.

- Can meld anything in any order.
- In order to go out a player must make 3 canastas.
- There must be a canasta from each row of cards as they are layout on the playing table.
- Canastas must be made in order.
- No canastas can be made if you can not make them from the rows in order.
- Can make more then the 3 canastas if you can do so.
- Can meld and pick up the pile at the same time.
- Can pick up the pile.
- Can freeze the pile.
- Can not be played as "cut".

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911

TABLE: 2/2/2 RATED, PRIVATE
9's & Ace’s MUST be the first thing you meld and they must be melded together. You CAN use wilds & other cards can be melded with them. The rest as regular.

- 9s & Aces must be melded first.
- Can use other cards to make your meld.
- Can use wild cards to make your meld.
- Can pick up the pile.
- Can freeze the pile.
- Can be played as "cut".
- Can not be played as "doubles".

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1 BLACK 1 RED
(D)

TABLE: 2/2/2 RATED, PRIVATE
You MUST make 1 RED & 1 BLACK canasta first. It does not matter in which order. After that you may make more canastas or go out.

- Order of the canastas does not matter so long as there is 1 of each.
- Can pick up the pile when melding.
- Can pick up the pile.
- Can freeze the pile.
- Can not be played as "cut". - Can be played as "doubles".

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1 RED
(C) (D)

TABLE: 2/2/2 RATED, PRIVATE
You MUST have at least 1 RED to go out. The rest is regular.

- Can make black canastas, but you can not go out unless you have at least 1 red canasta.
- Can pick up the pile when melding.
- Can pick up the pile.
- Can freeze the pile.
- Can be played as "cut" or "doubles".

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24 JACKS
(C) (D)

TABLE: 2/2/2 RATED, PRIVATE
You must meld and then canasta or straight out canasta from your hand JACKS, before you can meld or canasta anything else. Rest is regular.

- Can pick up the pile when melding.
- Can pick up the pile.
- Can freeze the pile.
- Can be played as “doubles".
- Must meld or canasta jacks before u can meld anything else

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69 ROYAL NTC
(C) (D)

TABLE: 2/2/1 RATED, PRIVATE
You must meld one of the following in your initial meld 6,9,Q or K. You can't touch the pile but can go out anytime.

- Can not pick up the pile.
- Must meld one of 6,9,Q or K in initial meld.
- Can go out anytime.

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ACES AND KINGS NTC
(D)

TABLE: 2/2/1 RATED, PRIVATE
The player that sits red, must use kings in initial meld every hand. The player in blue seat must use aces in first meld every hand. this is a no touch game and you can go out anytime.

- Sit in red seat must meld K's.
- Sit in blue sit must meld aces.
- Can go out anytime.
- Can not touch the pile

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ACES BROKEN MIRROR
(C)

TABLE: 2/2/2 RATED, PRIVATE
Aces are neutral and must be with first meld, you can not meld or canasta what your opponent has melded, you may go out whenever you want.

- Aces are neutral but have to be in first meld.
- Can't meld what your opponent did.
- Can pick up the pile.
- Can freeze the pile.
- Can be played as "cut".

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ACES
(C) (D)

TABLE: 2/2/2 RATED, PRIVATE
Aces must be in your first meld. They can be melded with other cards or when you pick up the pile. After that you may go out whenever you want.

- Aces have to be in first meld.
- Can pick up the pile.
- Can freeze the pile.
- Can be played as "cut" or "Doubles".

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ACES NPU
(C) (D)

TABLE: 2/2/2 RATED, PRIVATE
Aces must be in your first meld. They can be melded with other cards. But you can not pick up the pile. After that you can go out anytime you want.

- Aces have to be in first meld.
- Can't pick up the pile.
- Can be played as "cut" or "Doubles".

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ACES NO NO
(D)

TABLE: 2/2/2 RATED, PRIVATE
Aces must be in your first meld. They can be melded with other cards. But you can not pick up the pile or go out.

- Aces have to be in first meld.
- Can't pick up the pile or go out.
- Can be played as "Doubles".

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ACES THE KAT'S WAY
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
Reg canasta rules apply can meld anything at any time but may not canasta or go out till you have aces in your meld. You do not have to meld aces in your initial meld .

- Aces does not have to be in first meld.
-You can meld anything but can't go out until aces are melded.
- Can pick up the pile.
- Can be played as "cut" or "Doubles".

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ALL OVER THE PLACE
(D)

TABLE: 2/2/1 RATED, PRIVATE
This tourney is a combination of 2 games down in the valley and high in the sky. First hand is played as DITV. You can only meld aces, 3-7's. The second hand is played as HITS. You can only meld aces,8-kings. You play alternating between the 2 games each hand till there is a winner. This is a NPU game.

- First hand is DITV meld or canastas aces 3-7.
- 2nd Hand is HITS can only meld or canasta 8-aces. etc.
- Can not pick up the pile.
- Can be played as "Doubles".

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BACHELOR PARTY
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
Like the name implies, this game requires something of a manly meld. So it takes Jacks and Kings being melded to be able to go out. You can make canastas at any time, you just need jacks and kings melded to be able to go out. Rest is regular.

- Need Jacks or Kings melded to go out.
- Can make canastas anytime.
- Can pick up the pile.
- Can be played as "Cut" or "Doubles".

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BARE BONES
(C)

TABLE: 2/2/1 RATED, PRIVATE
The only meld to the Table is ACES and wilds, all other cards cannot touch the Table they must go straight into canastas NO EXCEPTIONS. you can pick up BUT BE CAREFUL and go out at anytime.

- Aces and wild only on table.
- No other cards allowed on table.
- Can pick up the pile but be careful.
- Can be played as "Cut".

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BEAT THAT
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
If your opponent canastas 4s, you can only canasta 5s or higher. Melding anything is fine, you can both have the same cards melded, but each canastas must be at least ONE BETTER than the last one. When Aces have been put to a canasta no more canastas can be made by either player. Rest is regular.

- Have to canasta one higher then opponent.
- When aces are canasta no other canastas allowed.
- Can pick up the pile.
- Can be played as "Cut" or "Doubles".

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BINGO
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
You must have 3 in a row (vertically or horizontally) in your meld, before you make your 1st canasta. There is NO diagonal bingos. The following are valid bingo combinations, 4-5-6, 7-8-9, 8-9-10, J-Q-K, Q-K-A, 4-8-Q, 5-9-K AND 6-10-A. If you make a canasta BEFORE you have your 3 IN A ROW you will be DQED. Please call TD to the Table before making your 1st canasta so they can verify your 3 in a row.

- Have to meld 3 in a roll (vert. or horiz.)BEFORE you make a canasta.
- There is NO diagonal bingos.
- Can pick up the pile.
- Can be played as "Cut" or "Doubles".

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BLACK ADDER
(D)

TABLE: 2/2/2 RATED, PRIVATE
You have to canasta 4s then 8s ,Or 5s then 10s. You may canasta more after, but they must be your first canasta's. Rest is regular.

- Have to canasta either 4 then 8's or 5 then 10's.
- Can make other canastas after the first 2.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "Doubles".

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BLOODY CUT
(D)

TABLE: 2/2/1 RATED, PRIVATE
Your first canasta must be red.......you only need 1 canasta to go out, however, you can make black canastas only after your red canasta is made.

- First canasta has to be red.
- Can make other canastas after the red is made.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "Doubles".

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BOOK ENDS
(C)

TABLE: 2/2/2 RATED, PRIVATE
In this tourney you must have 4s and aces before you may meld anything else. once they are melded you must wait till your next turn to meld anything else. If you cannot meld 4s and Aces both, then you cannot meld any other cards that hand. Rest is regular.

- Have to meld 4's and aces together.
- Have to wait till next hand to meld anything else.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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BOOK ENDS NPU CUT
(C)

TABLE: 2/2/1 RATED, PRIVATE
In this tourney must have 4s and aces before you may meld anything else. once they are melded you must wait till your next turn to meld anything else. If you cannot meld 4s and Aces both, then you cannot meld any other cards that hand. you cannot pick up the pile but you can go out after you make your canasta.

- Have to meld 4's and aces together.
- Have to wait till next hand to meld anything else.
- Can NOT pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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BROKEN MIRROR
(C)

TABLE: 2/2/1 RATED, PRIVATE
You cant meld or canasta what your opponent already melded or canasta, everything else is regular.

- Can't meld or canasta what your opponent has.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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BULLSEYE
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
If you sit RED seat, your FIRST CANASTA each hand MUST be 4s, If you sit BLUE seat, your FIRST CANASTA each hand must be 9s. If you happen to get a canasta in both 4 and 9 THEN YOU HAVE BULLSEYE AND YOU GET 500 POINTS ADDED TO YOUR SCORE.

- Red seat first canasta must be 4's.
- Blue seat must canasta first 9's.
- If you canasta both 4's and 9's you get 500 points added to score.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "Cut" or "Doubles".

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CABIN FEVER
(C)

TABLE: 2/2/1 RATED, PRIVATE
All face cards ( J Q K ) must stay in the CABIN ( Your Hand )until you can go out, they may be melded and or canasta as you go out only. If you meld or canasta face cards and are not able to go out you will be Dqed. You may discard face cards. No picking up the pile.

- All face cards must stay in your hand until you can go out.
- You may discard face cards.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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CANASTA BOOT CAMP

TABLE: 2/2/2 RATED, PRIVATE
At start of the game the TD will name 2 cards to be canasta to EARN the right to go out. This game is played as No Out until 1 player makes the 2 canastas named by the td. Once this is done that player EARNS the right to go out for the rest of the game, the other player may never go out. Both players may make any canastas they want. You may pick up and freeze.

- Td will name 2 cards to be canasta.
- the 2 cards earns you the right to go out.
- It is played as a no out game.
- Can pick or freeze the pile.
- Can be played as started.

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CANASTA BY MELD
(D)

TABLE: 2/2/1 RATED, PRIVATE
If you have to meld 50 you only need 1 canasta to go out, 90 meld 2 canastas to go out, 120 meld 3 canastas to go out. Rest is regular.

- 50 meld 1 canasta to go out.
- 90 meld 2 canastas to go out.
- 120 meld 3 canastas to go out.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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CANASTA THE EVENS
(C)

TABLE: 2/2/1 RATED, PRIVATE
You may meld anything you want but can ONLY make CANASTAS out of EVEN numbers 4,6,8,10,Q,A. No Picking Up The Pile.

- Can only make canastas out even numbers.
- Can meld anything you want.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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CANASTA THE ODDS
(C)

TABLE: 2/2/1 RATED, PRIVATE
You may meld anything you want but can ONLY make CANASTAS out of ODD numbers 5,7,9,J,K. No Picking Up The Pile.

- Can only make canastas out odd numbers.
- Can meld anything you want.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "Cut".

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CARD UP
(D)

TABLE: 2/2/1 RATED, PRIVATE
In this game, each round is decided by the first card in the pile (the card that is turned up automatically at the beginning of each hand). If the card is red, you need 1 canasta to go out. If the card is black, you need 3 canastas to go out. (you are allowed to make more cans) Please tell the card color of each hand at Table to avoid confusion, everything else is regular.

- First card turned up is red you need 1 canasta to go out.
- First card turned up is black you need 3 canastas to go out.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "stated" or "Doubles".

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CARNI RIDE

TABLE: 2/2/1 RATED, PRIVATE
This tourney is a combination of 2 games no/no and npu/cut. First hand is played as NPU/NO OUT. You can never touch the pile you can never go out. The second hand is played as NPU/CUT. You can never touch the pile 1 canasta to go out. You play alternating between the 2 games each hand till there is a winner.

- First hand is played as no/no.
- 2nd Hand is played as npu/cut. so on.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated".

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CHECKERBROAD
(D)

TABLE: 2/2/2 RATED, PRIVATE
The color of the canastas have to be in sequence. Like red/black/red/black or black/red/black/red etc, rest is regular EXCEPT you can not.

- Canastas have to be red/black or black/red.
- 2nd Hand is played as npu/cut. so on.
- Can pick up the pile.
- Can not go out.
- Can be played as "stated or "Doubles".

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CLEAN TABLE

TABLE: 2/2/2 RATED, PRIVATE
You may not meld any cards to the Table. Everything must go to the canasta area, but you may pick up the pile if top card goes to canasta area. No cards at all on the Table except in the canasta area.

- NO meld on table.
- You can only make canastas.
- Can pick up the pile as long top card goes to a canasta.
- Can go out when you want.
- Can be played as "stated".

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COLT 45

TABLE: 2/2/2 RATED, PRIVATE
You must have 4s n 5s melded before making any canastas, you must canasta either the 4s or the 5s before making any other canastas, if you make red canastas in both 4s n 5s you win automatically, You may pick up and freeze the pile

- 4's and 5's melded before canastas.
- You must have a canasta in 4's or 5's before any other canasta.
- If a red in both 4 and 5's you win the game.
- Can pick up or freeze anytime.
- Can go out when you want.
- Can be played as "stated".

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CORNER POCKETS
(C)

TABLE: 2/2/2 RATED, PRIVATE
You must get all 4 corners ( 4, 6, J, aces). You may meld anything in your initial meld. You can NOT make any canastas until you have melded all 4 corners. If you get a RED CANASTA in "8's" (sinking the 8 ball) it is an automatic win (can only do if you have all 4 corners) You can NOT pick up the pile.

- 4, 6,J,and aces before you can make any canastas.
- You can meld anything.
- If a red in 8's you win the game.
- Can not pick up.
- Can go out when you want.
- Can be played as "stated".

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CRAZIER THEN CRAZY

TABLE: 2/2/1 RATED, PRIVATE
This is a combination tourney of the two games of crazy 3s and crazy 8s. You can not go out until all the Red 3s are on the board. And you must have a canasta for every red 3 you get. If you don’t get any of the red 3s you still need 1 canasta to go out. You use the 8s just as black 3s, you can not pick up the pile with an 8. You may not meld 8s unless you are going out and already have two other canastas made. It must be the last thing you meld or canasta along with black 3s.

- Can't go out till all red 3's are on table.
- 8's are like black 3's.
- 1 canasta for every red 3.
- Can't canasta or meld 8's unless your going out.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated".

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CRAZY 3'S

TABLE: 2/2/1 RATED, PRIVATE
You can not go out until all the Red 3S are on the board. And you must have a canasta for every red 3 you get, it is played as cut, if you do not have any red 3s you still need 1 canasta to go out.

- Can't go out till all red 3's are on table.
- 1 canasta for every red 3.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated".

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CRAZY 8'S
(C)

TABLE: 2/2/2 RATED, PRIVATE
You use the 8s just as black 3s, you can not pick up the pile with an 8. You may not meld 8s unless you are going out and already have two other canastas made. It must be the last thing you meld or canasta along with black 3s.

- 8's are like black 3's can't pick up pile on an 8.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated" or "cut".

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CRAZY 8'S
(C)

TABLE: 2/2/2 RATED, PRIVATE
You use the 8s just as black 3s, you can not pick up the pile with an 8. You may not meld 8s unless you are going out and already have two other canastas made. It must be the last thing you meld or canasta along with black 3s.

- 8's are like black 3's can't pick up pile on an 8.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated" or "cut".

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CRAZY 8'S MADDNESS
(C)

TABLE: 2/2/2 RATED, PRIVATE
Game plays similar to crazy 8's BUT ... YOU MAY NEVER DISCARD A WILD CARD !!!! Rest is - 8s are like black 3s. If there is an 8 on the top of the pile, you may not pick it up. You may not ever meld 8s unless you are going out. You must meld 8s then 3s (if you have any) and then immediately go out.

- 8's are like black 3's can't pick up pile on an 8.
- You can NEVER discard wild cards.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated" or "cut".

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CUT

TABLE: 2/2/1 RATED, PRIVATE
You need one canasta to go out. Rest is regular.

- 1 canasta to go out.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated".

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CUT CLUBS

TABLE: 2/2/1 RATED, PRIVATE
You may not pick up the pile unless a club is on top. Rest is regular. You can go out anytime you want. You must type what card you are picking up before you pick up the pile or it will result in a DQ. YOUR OPPONENT MUST ACKNOWLEDGE THE CARD.

- 1 canasta to go out.
- Can NOT pick up pile unless a club is the top card.
- You OPPONENT must agree what the top card is.
- You MUST type in what card your picking up.
- Can go out when you want.
- Can be played as "stated".

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CUT NO FREEZE

TABLE: 2/2/1 RATED, PRIVATE
You need one canasta to go out. But you CAN NOT freeze the pile.

- 1 canasta to go out.
- Can NOT freeze the pile but you can pick it up.
- Can go out when you want.
- Can be played as "stated".

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DEAD MAN

TABLE: 2/2/2 RATED, PRIVATE
8s OR Aces must be melded first each hand.. Other cards and wilds may be used. You must also have a canasta in either 8's OR Aces before going out. You may canasta other cards but you must have 8's or Aces canasta to go out. You may not pick up the pile at any time.

- 8's or ace’s have to be in your first meld.
- Need either 8's or Aces canasta before going out.
- Can NOT pick up the pile.
- Can go out when you want.
- Can be played as "stated".

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DELAY OF GAME

TABLE: 2/2/2 RATED, PRIVATE
You may Not Pick Up or Freeze the pile until there are 30 or less cards in the deck. AFTER YOU REACH THAT POINT, you may pick it up or freeze it. You can go out anytime.

- May NOT pick or freeze pile until it has 30 or less cards in deck.
- Less then 30 card you can pick up or freeze it.
- Can go out when you want.
- Can be played as "stated".

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DIAMIONDS
(C)

TABLE: 2/2/2 RATED, PRIVATE
All DIAMOND cards are like black 3s. If there is a diamond card on top of the pile you can not pick it up. Rest is regular. You can go out anytime you want. You must type what card you are picking up before you pick up the pile or it will result in a DQ. YOUR OPPONENT MUST ACKNOWLEDGE THE CARD.

- All diamond cards are like black 3's.
- Must type the card in before you pick up the pile .
- Can go out when you want.
- Can be played as "stated" or "cut".

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DIET 7 UP
(C)

TABLE: 2/2/2 RATED, PRIVATE
All BLACK 7s are like Black 3s. You may never pick up the pile if there is a BLACK 7 on top. You may NEVER meld black 7s until going out. If there is a RED 7 on top, then the pile may be taken. RED 7s may be melded at anytime. You may NEVER freeze the pile. If you take the pile, it must be with 2 of the same type card, you may not use 1 of that card and a wildcard to take the pile. u can only canasta 7s when going out.

- All black 7's cards are like black 3's.
- Can't pick up pile on a black 7 or meld black 7's unless going out.
- If a red 7's is on top of pile you can pick it up.
- Can NEVER freeze the pile.
- Can go out when you want.
- Can be played as "stated" or "cut".

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DON'T SHOW
(C)

TABLE: 2/2/2 RATED, PRIVATE
You may not use wilds in any meld on Table. ALL wilds MUST go straight to canasta ONLY. You may pick up but you cant freeze the pile, you can go out whenever you want.

- No wilds may be melded on the table.
- Can pick up pile but NEVER freeze it.
- Can go out when you want.
- Can be played as "stated" or "cut".

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DON'T SHOW NPU CUT

TABLE: 2/2/1 RATED, PRIVATE
You may not use wilds in any meld on Table. ALL wilds MUST go straight to canasta ONLY. You cannot pick up the pile, you can go out whenever you want.

- No wilds may be melded on the table.
- Can NOT pick up pile.
- Can go out when you want.
- Can be played as "stated".

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DONUTS N KOFFEE

TABLE: 2/2/2 RATED, PRIVATE
The donuts are 6, 8, 9, 10s and Queens. Opening meld must consist of donuts only. After donuts are melded then any cards can be melded. One donut canasta must be made with other canasta to go out. You may discard wilds and use wilds in meld. You may pick up the pile.

- First meld must be 6,8,9,10,or queens only.
- Your first canasta has to be a donut.
- Can pick up pile.
- Can go out when you want.
- Can be played as "stated".

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DOWN IN THE VALLEY
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
You can only meld and/or canasta Aces 3s,4s,5s,6s,7s and wilds. All other cards are discards only. You can never meld 8s,9s,10s,j,q,k. You can not pick up or freeze pile.

- Can only meld or canasta Aces 3-7's and wilds.
- Can not pick up pile or freeze it.
- Can go out when you want.
- Can be played as "stated", "cut" or "doubles".

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DR PEPPER
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
Your initial meld each hand MUST be made with 2 and 4 and 10 ONLY. You may use any combination you choose but all 3 must be melded in initial meld, and cannot go straight to canasta. You must wait until your next turn to meld any cards other than 2 and 4 and 10. Rest is regular.

- You must meld 2,4,or 10's your first meld.
- 2,4,and 10's can't go straight to an canasta.
- Can pick up pile or freeze it.
- Can go out when you want.
- Can be played as "stated", "cut" or "doubles".

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EVIL NO NO

TABLE: 2/2/2 RATED, PRIVATE
No touching the pile. No going out. If a player gets 3 red 3s, that player MAY THEN pick up the pile. BUT if that player gets the 4th red 3, it goes back to regular no-no. **This starts over each hand** You can no longer pick-up the pile.

- No picking up pile unless u have 3 of the red 3's but if the 4th is showing you can't.
- Can go out when you want.
- Can be played as "stated".

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FACELESS
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
You cant meld or canasta the jacks queens and kings. You can not pick up or freeze the pile, you can go out whenever you want.

- NO face cards can be melded or canasta they are discards only.
-Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated", "cut" or "doubles".

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FIREBALL
(C)(D)

TABLE: 2/2/1 RATED, PRIVATE
No picking up the pile, 1 canasta to go out. If either player gets a red canasta they automatically win and game is cancelled.

- If you get a red canasta you will the game.
-Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated", "cut" or "doubles".

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FIRST NASTA

TABLE: 2/2/2 RATED, PRIVATE
Every hand, your first canasta must be part of your initial meld. It can be melded with other cards or when you pick up the pile (top card does not have to be part of your canasta), but the canasta may not touch the Table. Everything else is regular.

- Your canasta MUST be part of your meld and not touch the table.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "stated", "cut" or "doubles".

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FIVE AND DIME
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
You can meld at any time, BUT you can not make any canastas till you have 5s and 10s melded to the Table. If your 5s and 10s hit at the same time a canasta goes up you will be dqed. No canastas of 5s and 10s STRAIGHT FROM THE HAND MUST BE VISIBLE ON Table AND NO CANASTAS TILL 5S AND 10S MELDED.

- You can meld anything but no canastas until 5 and 10's are melded.
- They can't hit the same time as your canasta goes up.
- No canasta of 5 and 10's straight from your hand.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "stated", "cut" or "doubles".

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FOLLOW THE LEADER
(C)

TABLE: 2/2/1 RATED, PRIVATE
Must meld first whatever opponent melds first, then play rest as NPU/CUT. One canasta to go out. No picking up the pile. Example: Opponent melds Ks in first meld, you must also meld Ks in your first meld. Please type your 1st meld in room.

- First meld has to be what your opponent melds.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated".

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FOOTBALL
(C)(D)

TABLE: 2/2/1 RATED, PRIVATE
You can meld anything, but you can only make canastas of 4s 6s and 7s. You will be dqed if you make any other canasta. You may not pick up the pile.

- Can meld anything but canastas have to br 4,6,and 8.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated" or "Doubles".

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FOREPLAY
(D)

TABLE: 2/2/1 RATED, PRIVATE
In this game you must first meld each hand either 6’s or 9’s. The first player to meld either must say so at the table. The first player is the only one that can go out. You may not pick up the pile.

- You can have either 6 or 9's in first meld.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated" or "Doubles".

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FROSTBITE
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
The person who melds first is the only one that is allowed to freeze the pile (and will type FROSTBITE). You may pick up the pile and go out anytime.

- First to meld is the only one that can freeze.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "stated" "cut" or "Doubles".

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GENTLEMEN FIRST
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
In this game, Kings are required to meld. You must have Kings in your initial meld each hand. You may use wilds in your meld and you may meld other cards in the same turn, but you must meld Kings in your first meld every hand. You can pick up the pile and go out anytime.

- Kings have to be in your first meld.
- Can meld other cards with your Kings.
- Can pick up the pile.
- Can go out when you want.
- Can be played as "stated" "cut" or "Doubles".

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GENTLEMEN FIRST NPU CUT

TABLE: 2/2/1 RATED, PRIVATE
In this game, Kings are required to meld. You must have Kings in your initial meld each hand. You may use wilds in your meld and you may meld other cards in the same turn, but you must meld Kings in your first meld every hand. You cannot pick up the pile but you can go out anytime.

- Kings have to be in your first meld.
- Can meld other cards with your Kings.
- Can not pick up the pile.
- Can go out when you want.
- Can be played as "stated" "cut" or "Doubles".

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GET OVER IT
(D)

TABLE: 2/2/ RATED, PRIVATE
Game is regular. You can freeze, pick up the pile and go out whenever you want. But as soon as all red 3s are out, you are no longer allowed to go out, meld, pick up the pile or make anymore canastas, However you may still discard wilds. (if a red 3 is in pile and 3 on the Table they considered to be all out)

- Once all red 3's out u can't go out or pick up pile or meld anything.
- Can pick up the pile until all red 3's are out.
- Can go out when you want.
- Can be played as "stated" or "Doubles".

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GIN CANASTA

TABLE: 2/2/2 RATED, PRIVATE
You may not meld unless you are going out, however you can make canastas straight from your hand. To pick up the pile you must be able to make a canasta using the top card off the pile. You can go out whenever you want.

- Can't meld unless you can go out.
- Can make canastas straight from your hand.
- Can pick up pile but top card must be able to go straight to a canasta.
- Can go out whenever you want.
- Can be played as "stated" or "Doubles".

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GIRLS NIGHT OUT CUT

TABLE: 2/2/1 RATED, PRIVATE
In this game it takes Queens and Aces melded to be able to go out. You can make as many canastas as you want but you must have Queens and Aces melded to be able to go out. You may NOT touch the pile.

- Need queens and aces melded to go out.
- Can make any canastas you want.
- Can not pick up pile.
- Can go out whenever you want.
- Can be played as "stated".

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GIRLS NIGHT OUT REG
(D)

TABLE: 2/2/1 RATED, PRIVATE
In this game it takes Queens and Aces melded to be able to go out. You can make as many canastas as you want but you must have Queens and Aces melded to be able to go out. You can pick up the pile.

- Need queens and aces melded to go out.
- Can make any canastas you want.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated “or "Doubles".

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GO FISH

TABLE: 2/2/2 RATED, PRIVATE
KIBITZ MUST BE LEFT ON SO TD CAN VERIFY CARDS. If you discard a black three, you may ask your opponent, on their next turn, for a card AFTER they draw. If your opponent has the card you ask for, they MUST discard it, allowing you to pick up the pile. If your opponent does NOT have the card, they will say "go fish" and continue their turn as normal. YOU will get one warning on saying go fish when YOU have the card but YOU must throw it the next turn.

-Kibitz must be on at all times.
- Discard a black 3 ask opponent for a card.
- If they don't have the card you go fish.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated “or "Doubles".

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HAND OVER FIST
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
1st hand - 4s must be in the first meld. 2nd hand - 5s must be in the first meld. 3rd hand - 6s must be in the first meld and so on, meld a new card in the first meld for every hand till one gets 5000 + points and wins the game. This is npu cut so you can never take the pile.

-1st hand must have 4 melded.
- 2nd hand must be 5 meld and so on.
- If they don't have the card you go fish.
- Can not pick up pile.
- Can go out whenever you want.
- Can be played as "stated “or "Doubles".

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HANGMAN
(D)

TABLE: 2/2/2 RATED, PRIVATE
This game is regular canasta BUT here is the catch. The first canasta has to be either Aces or 8s. If player 1 makes a canasta in Aces before player 2 does then player 2 has to make a canasta in 8s and vise versa. So whoever makes the first canasta (Aces or 8s) the other player has to make the other. You cannot make a canasta in both Aces and 8s, you can go out whenever you want.

-1st canasta has to be either 8's or aces.
- If player one makes a canasta in aces then player 2 has to make it 8's.
- Cannot make an canasta in both.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated “or "Doubles".

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HAT TRICK
(D)

TABLE: 2/2/2 RATED, PRIVATE
Aces are like black threes. You cannot pick up pile if a ace is on top, AND YOU CAN NOT MELD THEM ON BOARD. However you can go out, but WITH 3 canastas ONLY, and the third canasta being ACES. TRICK is canasta aces straight from your hand, as the 3rd canasta and go out in same turn.

-Aces are like black 3's.
- Can't pick up pile on an ace or meld aces until u can go out.
- Need 3 canasta to go out.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated “or "Doubles".

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HEARTS ALIVE

TABLE: 2/2/2 RATED, PRIVATE
You must make a red canasta to be able to go out. Only time you can pick up the pile is if there is a HEART on top. You must type what card you are picking up before you pick up the pile or it will result in a DQ. YOUR OPPONENT MUST ACKNOWLEDGE THE CARD.

-Need a red Canasta to go out.
- Can only pick up pile if there is a heart on top.
- Need to type in what card it is your picking up.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated “or "Doubles".

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HEINZ 57

TABLE: 2/2/2 RATED, PRIVATE
You must have both 5's and 7's in your first meld each hand, other cards and wilds can be used to make your meld. you cannot touch the pile and can go out anytime.

-Must have 5 and 7 in your first meld.
- Can not pick up pile.
- Can go out whenever you want.
- Can be played as "stated".

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HIGH IN THE SKY
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
You cannot meld or canasta the 3 4 5 6 or 7 . You can not pick up or freeze the pile. You can go out whenever you want

-Can't meld or canasta 3-7.
- Can not pick up pile.
- Can go out whenever you want.
- Can be played as "stated" "cut" or "doubles".

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HIGH 5

TABLE: 2/2/2 RATED, PRIVATE
You must canasta 5s first and then a high canasta (10 jacks queens kings ONLY) to go out. When you canasta the 5s and one of the higher cards then you can canasta whatever you want, when you can not canasta the 5s then you can not make any canastas at all, you can meld and freeze anytime plus pick up the pile.

-5 Must be your first canasta.
- Then you have to have an canasta out for 10 - k only.
- Then you can make any other canasta.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated".

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HIGH 5 NPU

TABLE: 2/2/2 RATED, PRIVATE
You must canasta 5s first and then a high canasta (10 jacks queens kings ONLY) to go out. When you canasta the 5s and one of the higher cards then you can canasta whatever you want, when you can not canasta the 5s then you can not make any canastas at all. You cannot pick up the pile or freeze it.

-5 Must be your first canasta.
- Then you have to have an canasta out for 10 - k only.
- Then you can make any other canasta.
- Can not pick up or freeze the pile.
- Can go out whenever you want.
- Can be played as "stated".

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HOBO
(C)

TABLE: 2/2/2 RATED, PRIVATE
Hobos live off handouts from other folks so in this game the only way to meld your first meld is by picking up the pile. This applies to both players each hand. You may use wilds in your first meld, just make sure its done by picking up the pile. Melding first meld without taking the pile is an automatic DQ.

-Can't meld unless you pick up the pile.
- Can use wilds in your meld.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated" or "cut".

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IN ORDER CANASTA
(D)

TABLE: 2/2/2 RATED, PRIVATE
All your canastas must be in order from smallest to largest or largest to smallest example: If you make a canasta in the 4s then the 7s you can not make one in the 5s or 6s or Aces then 9s you can not make a canasta in jacks, you can go out whenever you can.

-Canastas have to be made in order 5,6,7.OR 9,8,7.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated" or "Doubles".

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JACK THE JOKER
(C)

TABLE: 2/2/2 RATED, PRIVATE
You must meld jacks with a joker. They have to hit Table FIRST and can be melded with other cards or when you pick up the pile. You may not canasta the jacks straight from your hand they must be visible on the Table first. Everything else is regular.

-Jacks and a Joker have to be in your first meld.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated" or "Cut".

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JACK THE JOKER NPU CUT

TABLE: 2/2/1 RATED, PRIVATE
You must meld jacks with a joker. They have to hit Table FIRST and can be melded with other cards. You cannot pick up the pile. You may not canasta the jacks straight from your hand they must be visible on the Table first.

-Jacks and a Joker have to be in your first meld.
- Can NOT pick up pile.
- Can go out whenever you want.
- Can be played as "stated".

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JACK NPU CUT

TABLE: 2/2/1 RATED, PRIVATE
Jacks must be melded first each hand. You may meld other cards with them and Jacks may go straight to a canasta but they must hit the table with your initial meld. Wilds may be used. You may not pick up the pile.

-Jacks have to be in your first meld you may use other cards.
- Can NOT pick up pile.
- Can go out whenever you want.
- Can be played as "stated".

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JACK OR BETTER
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
Your first MELD of each hand has to be JACKS OR BETTER (J, Q, K, A). You can meld wilds with your cards but you have to WAIT for your next turn to meld other cards than J, Q, K, or A. You can only go out when you have a canasta with J, Q, K, or A.

-Jacks or higher have to be in your first meld you may use other cards.
- Have to wait to meld anything lower then jacks till next turn.
- Have to have a canasta in jack or higher before going out.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated" "cut or "doubles".

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JOKES ON YOU
(C)

TABLE: 2/2/2 RATED, PRIVATE
You MUST use a JOKER with a FACE CARD J, Q, or K in your 1st meld, which you may never canasta. Rest is Regular.

-Must meld a joker with a face card in your first meld.
- You can never canasta your joker and face cards that u melded first.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated" or "cut.

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JUMPING JACK FLASH
(C)(D)

TABLE: 2/2/2 RATED, PRIVATE
Regular game but the catch is if anyone makes a red canasta of jacks then they win game.

-Game is reg.
- Get a red in Jacks you win the game.
- Can pick up pile.
- Can go out whenever you want.
- Can be played as "stated" or "cut.

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JUST JOKE/KING
(D)

TABLE: 2/2/1 RATED, PRIVATE
You must meld kings with a joker. They have to hit Table FIRST and can be melded with other cards. You cannot pick up the pile. You may not canasta the kings straight from your hand they must be visible on the Table first.

-Must have kings and joker in first meld can use other games.
- Can not pick up pile.
- Can go out whenever you want.
- Can be played as "stated" or "Doubles.

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K 9
(D)

TABLE: 2/2/2 RATED, PRIVATE
You can freeze/meld and pick up whenever you want, you have to make a canasta in Kings then Nines, then you may go out. No other canastas are allowed.

-Have to have a canasta in k's then 9's only.
- Can pick up and freeze the pile.
- Can go out whenever you want.
- Can be played as "stated" or "Doubles".